Product designer
Feb - Mar 2023
User research, Interaction design, Prototype (React)

Mocaas is a no-code web storefront builder that helps creators to own their presence and monetize content through subscriptions, rentals, and one-time purchases.
We originally planned to hire a US-based agency to launch the product globally. When we realized that strategy wasn't viable, we pivoted to Indonesia to leverage our team’s local expertise.
While the team was local, the product wasn't. The platform was built on US standards, from payment flows to complex publishing steps. This made it feel completely foreign to the expectations and daily habits of Indonesian creators.
Because the platform was modeled after US video-on-demand services, local creators initially viewed it as another YouTube or Instagram. They expected to be posting content under an existing platform rather than building their own independent storefront.

"Is Mocaas like YouTube? Will my videos show up in a home feed for people to find?"

"Why should I pay a monthly fee if I can just use social media for free?"

"Where do the viewers come from? Do I have to share the link myself every time?"
This created a fundamental misunderstanding of the value proposition: they expected Mocaas to provide an audience via an algorithm. When they realized they had to bring their own followers, they became skeptical of the cost.
The original process was designed for a complex publishing videos to a dedicated website page, which required several configuration steps.
During testing, Indonesian creators failed to complete the process because there were too many steps and the fields asked didn't make sense to them. This leads to users grew frustrated and dropped off before reaching the final stage.
I mapped out the existing ecosystem. I categorized the products into three distinct groups based on their market positioning and how they influence creator expectations:
Mocaas bridges the gap between high-control global tools and high-reach social platforms, offering support for local payment methods.
To move beyond assumptions, I conducted interviews, card sorting exercises, and usability tests with Indonesian creators. By observing them interact with the original US-centric build, I learned that:
The original publishing interface was overwhelming, requiring users to navigate 22 fields across 6 separate tabs. During usability testing, creators felt compelled to fill out every box perfectly, even though only 4 fields were necessary to publish.
The platform use of developer-centric terms like 'slug,' 'meta description,' and other unclear terms led to confusion. Instead of concentrating on their content, they spent their energy trying to understand what the platform was asking of them.
Most creators wanted a straightforward, linear publishing flow that felt as effortless as posting a Reel or a YouTube video. High-level tools like SEO customization and layered monetization options were perceived as "noise" that got in the way.
Instead of forcing users to fill out a form before uploading, we started with the video file. We automatically generated the title and thumbnail from metadata.
By doing this we meet creators expectation for a fast and effortless experience.
The original interface was fragmented, causing users to lose context. We grouped related tasks to create a linear, predictable path toward publishing.
We merged the full and short descriptions, player and thumbnail cover into a single fields, based on current user habits.
Fields like SEO and custom slugs were moved into a collapsed section accessible via a More button to keep the primary workspace clean.
We introduced a new layout featuring a sticky video preview on the right side of the screen that remains visible across all tabs. Inspired by the YouTube interface creators already know, this ensures the focus stays on the video itself and provides immediate visual feedback of any changes made.
We prioritized ShoopePay, OVO, and Dana over credit cards. This keep the storefront looked professional, while the transaction accessible for Indonesia's market.
We optimized the publishing flow to remove technical friction, allowing creators to spend less time managing settings and more time building their digital brand.
During validation, creators noted that the interface felt familiar and simplified terms reduced the learning curve.
The implementation of modals and the simplified "Advanced" section kept creators focused, reducing the cognitive strain of navigation.
My job as a designer is to simplifying the complexity so the experience feels effortless for the creator. Great products fit. They solve the user's needs without the noise.
More isn’t always better. Restructured the form taught me to prioritize what users need and remove distractions .
Aligning with the users’ mental model boosts usability and trust. By doing this, we made the transition feel natural.